Usurp The King
A game of intrigue, secret plans, and shifting loyalties.
The King may be in trouble. The court that surrounds him contains subjects who seek power. Each player represents a family that will vie for control over subjects. Featuring seven victory conditions the path to victory may shift as you gain more information about each subject’s motives and those of the other families. Your allegiances will twist and change based on your interests. The subjects are but pawns.
Gather information and exert your influence. Gather resources.
Use your Leverage cards to bribe, conspire, stab, poison, and to shift alliances.
Determine what Court Member becomes King. The family with control is victorious.
Art pictured above is clipart except for the Dagger.
Each court member has an ability that must be considered when choosing who to support.