Usurp The King
A game of intrigue, secret plans, and shifting loyalties.
The King may be in trouble. The court that surrounds him contains subjects who seek power. Each player represents a family that will vie for control over subjects. Featuring seven victory conditions the path to victory may shift as you gain more information about each subject’s motives and those of the other families. Your allegiances will twist and change based on your interests. The subjects are but pawns.
Publisher: DPH Games
Design: Dan Hundycz
Development & Testing: Robert White, Mike McLaughlin, Braden Proulx, Gunnar Lopez, Julian Stam, Patrick Perl, Ed Bond, Jesse Gardner, Mr. White, Alex Kurland, Fred Savadge, Katie Forest, Chloe Winter, Henry Groome, Robert Ross, Matt Faulisi.
Artwork: Fabio Redivo
Crest Illustration Design: Alex Richmond
Age: 13 and up
Playing Time: 15 – 30 Minutes
Release Date: Fall 2020
Gather information and exert your influence. Gather resources.
Use your Leverage cards to bribe, conspire, stab, poison, and shift alliances.
Determine what Court Member becomes King. The family with control is victorious.
Usurp the King has a hierarchy of seven victory conditions. To win as the heir you will need to eliminate (or make sure that someone else does) two other victory conditions (The Usurper’s and the King’s).
The Bastard and the King may both be working towards eliminating the Usurper victory but they are in no way actually working TOGETHER!
Each player will choose to play 6 of the 10 leverage cards they hold in their hand. All players have the same cards. You start on even footing with your adversaries.
Art pictured above is clipart except for the Dagger.