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On The Edge Of Time

Type: Board Game
Playing Time: 1 hour
Number Of Players: 1-3
Age: 13+
Release Date: 2023

All images are placeholders until we hire an artist after the completion of the game’s development.

This is a cooperative/solo game. The year is 2301 and scientists have uncovered the occurrence of a number of causal loops. Through additional investigation, it is discovered that the Altuli have developed time travel, and have begun to change the time stream. Some changes have created these causal loops. You and up to two other factions will need to send Jumpers, Agents, Soldiers, and Embedded back through the last 300 years to try to straighten things out. The wheels of time intersect at key moments and the actions you take might have unintended consequences in the future. Each flux generated increases the paradox level and too many paradoxes might mean the end of all things. Missions are assigned based on the discoveries of our researchers. If too many assignments are not dealt with successfully, it may be too late to stop the Altuli and save the timeline. Victory lies in changing the past so that we can mitigate the damage while improving our technology to the point where we can lock the time stream.

  1. Main Game Board and Altuli Board
  2. Player Board
  3. Resource Tracking Cubes
  4. Time Wheels
  5. Player Technology Board
  6. Temporal Stress Track
  7. Mission Deck
  8. Altuli AI Deck

You and up to two other factions will need to send Agents, Soldiers, and Embedded back through the last 300 years to try to straighten things out. The wheels of time intersect at key moments and the actions you take might have unintended consequences in the future. Each paradox generated increases the temporal stress. Too many paradoxes might mean the end of all things. 

Temporal Energy  The existence of Temporal Energy and the ability to measure it was discovered in 2301 by Dr. Liam Zhang. Later experiments revealed methods to manipulate Temporal Energy which eventually led to the discovery of time travel. Special agents of THE AGENCY have been trained to travel back in time and manipulate Temporal Energy (without the awareness of any individuals living in that time period). Positive results in the past led to the generation of additional Temporal Energy being available in the present day.

Items from the Past  Only items from the present may return to the present through time travel. Jumpers have attempted to bring items back with them only to find a small pile of an ash-like substance. Scientists suspect this has something to do with Temporal Signatures. The same phenomenon is responsible for the effects of Time Fluxes. The Flux will only affect items and people from the future. Everything in the current timeline is unaffected and they are completely unaware that a Flux has even occurred.

The Altuli  We are unsure who they are. They look like humans, so we don’t think they are an alien race. Although we have no proof that they aren’t. The more popular theory is that they are from the future, as their advanced technology might suggest.

Altuli AI and Mission cards

Time Wheels

Time wheels represent two occurrences. The inner portion is what your people are manipulating so that you can reap the benefits in the future. Turning the wheel to Economics means that investments may have been made that have a future payout for your faction. 

The out ring represents the consequences (intended and unintended) of those actions. Arrows will change future wheels and may result in creating a Flux or a reduction in some other resource.

The Altuli will be manipulating the Time Wheels for their purposes too. Complicating the achieving of your objectives.

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